> For the complete documentation index, see [llms.txt](https://nft-crap.gitbook.io/the-game/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://nft-crap.gitbook.io/the-game/veel-tark-files/roles-guide/the-guilds/sentinels.md).

# Sentinels

<figure><img src="https://3967740657-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FPG4OTNtW2SvcMU67RZHB%2Fuploads%2F3faehymb4NQgGcZPizqr%2FChristianRM__NFT-Crap_vintage_dark_cyborg_retro_futuristic_myst_e8a9bfcb-2b5d-4765-818a-bf176d477492.png?alt=media&amp;token=be08d101-684c-45fc-96d6-d1d9f5bcbf26" alt=""><figcaption></figcaption></figure>

The Sentinels are responsible for ensuring the smooth operation in every corner of Veel-Tark, preventing altercations, providing well-being, and ensuring that the thirteen values in citizens' behavior are upheld. They are moderators, custodians, and peacemakers.

Branches: Seraphs and Archangels.

### Seraphs&#x20;

Houses: Captains and Guardians.

Seraphs are the watchers, those who are always on guard, those who maintain order. Those who are in charge of caring for and managing the entire Veel-Tark structure are the **Captains**. Those who ensure compliance with the rules and manage conflicts, acting as moderators, are the **Guardians**.

### Archangels

Houses: Healers and Explorers.

Archangels are sentinels who work directly with the citizens, addressing their possible dilemmas, questions, and even social issues. Those who provide mental care and well-being are the **Healers**, while those who help citizens find the right paths, guiding them, are the **Explorers**.
